영어 스낵 모의고사

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1. 다음 글의 주제로 가장 적절한 것은? [3점]
Children can move effortlessly between play and absorption in a story, as if both are forms of the same activity. The taking of roles in a narratively structured game of pirates is not very different than the taking of roles in identifying with characters as one watches a movie. It might be thought that, as they grow towards adolescence, people give up childhood play, but this is not so. Instead, the bases and interests of this activity change and develop to playing and watching sports, to the fiction of plays, novels, and movies, and nowadays to video games. In fiction, one can enter possible worlds. When we experience emotions in such worlds, this is not a sign that we are being incoherent or regressed. It derives from trying out metaphorical transformations of ourselves in new ways, in new worlds, in ways that can be moving and important to us.
* pirate: 해적 ** incoherent: 일관되지 않은
 
2. 다음 글의 제목으로 가장 적절한 것은?
There are good reasons why open-office plans have gained currency, but open offices may not be the plan of choice for all times. Instead, the right plan seems to be building a culture of change. Overly rigid habits and conventions, no matter how well-considered or well-intentioned, threaten innovation. The crucial take-away from analyzing office plans over time is that the answers keep changing. It might seem that there is a straight line of progress, but it’s a myth. Surveying office spaces from the past eighty years, one can see a cycle that repeats. Comparing the offices of the 1940s with contemporary office spaces shows that they have circled back around to essentially the same style, via a period in the 1980s when partitions and cubicles were more the norm. The technologies and colors may differ, but the 1940s and 2000s plans are alike, right down to the pillars running down the middle.
* rigid: 굳은 ** pillar: 기둥
 
3. 다음 도표의 내용과 일치하지 않는 것은?
The above graph shows the percentages of Americans’ preferred type of place to live by age group, based on a 2020 survey. ① In each of the three age groups, Town/Rural Area was the most preferred type of place to live. ② In the 18-34 year-olds group, the percentage of those who preferred Big/Small City was higher than that of those who preferred Suburb of Big/Small City. ③ In the 35-54 year-olds group, the percentage of those who preferred Suburb of Big/Small City exceeded that of those who preferred Big/Small City. ④ In the 55 year-olds and older group, the percentage of those who chose Big/Small City among the three preferred types of place to live was the lowest. ⑤ Each percentage of the three preferred types of place to live was higher than 20\% across the three age groups.
 
4. 다음 글의 밑줄 친 부분 중, 어법상 틀린 것은? [3점]
Competitive activities can be more than just performance showcases ①which the best is recognized and the rest are overlooked. The provision of timely, constructive feedback to participants on performance ②is an asset that some competitions and contests offer. In a sense, all competitions give feedback. For many, this is restricted to information about whether the participant is an award- or prizewinner. The provision of that type of feedback can be interpreted as shifting the emphasis to demonstrating superior performance but not ③necessarily excellence. The best competitions promote excellence, not just winning or “beating” others. The emphasis on superiority is what we typically see as ④fostering a detrimental effect of competition}. Performance feedback requires that the program go beyond the “win, place, or show” level of feedback. Information about performance can be very helpful, not only to the participant who does not win or place but also to those who ⑤do.
* foster: 조장하다 ** detrimental: 유해한
 
5. 다음 글의 내용을 한 문장으로 요약하고자 한다. 빈칸 (A), (B)에 들어갈 말로 가장 적절한 것은?
The computer has, to a considerable extent, solved the problem of acquiring, preserving, and retrieving information. Data can be stored in effectively unlimited quantities and in manageable form. The computer makes available a range of data unattainable in the age of books. It packages it effectively; style is no longer needed to make it accessible, nor is memorization. In dealing with a single decision separated from its context, the computer supplies tools unimaginable even a decade ago. But it also diminishes perspective. Because information is so accessible and communication instantaneous, there is a diminution of focus on its significance, or even on the definition of what is significant. This dynamic may encourage policymakers to wait for an issue to arise rather than anticipate it, and to regard moments of decision as a series of isolated events rather than part of a historical continuum. When this happens, manipulation of information replaces reflection as the principal policy tool.
* retrieve: (정보를) 추출하다 ** diminution: 감소
Although the computer is clearly
(A)
adept at handling information in a decontextualized way, it interferes with our making
(B)
judgments related to the broader context, as can be seen in policymaking processes.

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